Jonathan Coryn's art and video games
now Available
Player Non Player
UP NEXT
Cadavre
UP NEXT
My Boyfriend Died in the Backroom
Jonathan Coryn is an artist and video game creator based in Paris, France. After studying game design at the Royal Academy of Denmark, he received his master's degree from the school of Fine Arts in Paris/Cergy.
Usually working as a solo developer, his technical and artistic skills were highlighted in his game, Player Non Player, which won the first prize at the Amaze festival in 2023.
With the desire to create meaningful ludonarrative and playful experiences, he stages troubled and ragdoll-like bodies in desolate, melancholic settings. Rooted in sensitivity and intimacy, these characters are designed as game mechanics that underscore themes of grief, denial, love, sexual and gender identity.
Contact for general inquiries: jonathan@corjn.com
Contact for game support: dev.corjn@gmail.com
· 2023 ·
Ange42 only wanted to be loved
— Game Jam
· 2023 ·
Perfection
— Game Jam Arte
· 2022 ·
Trouble
— Agar Agar Music Clip / Co-direction with Mélanie Courtinat / 3D
· 2018 ·
Dé_Intricate
— Game Jam
· 2018 ·
Together
— Concept Jam
· 2018 · HypnoVR — VR experience / Code and deployment / Collab Mélanie Courtinat
· 2017 ·
As long as we are together
— Game Jam
· 2015 ·
Levitation
— VR experience / David Guez & Google Cultural Institute / A-Z design on Epoc+Oculus
· 2015 · Moon overview — VR experience / Charlie Malgat & Google Cultural Institute / A-Z design for google Cardboard
· 2023 · Playtopia festival / Cape Town — Exhibits: Player Non Player
· 2023 · Player Non Player, Sorbonne & Le cube Garges / Paris — Exhibits: Player Non Player
· 2023 · Serenade, SXSW / Sydney — Exhibits: Player Non Player
· 2023 · Amaze / Berlin — Most amazing game award for Player Non Player
· 2023 · Indie game nation / Issy-les-M. — Exhibits: Player Non Player
· 2023 · SDJV / La flèche — Exhibits: Player Non Player
· 2022 · Octobre numérique / Arles — Exhibits: Player Non Player
· 2022 · Agar Agar Playtest Tour — Exhibits: Player Non Player
Le lieu unique / Nantes
Food society / LyonStudio
9424 / Londres
Ateliers Wonder / Paris
Bliida / Metz
Salon IKS / İstanbul
Melkweg / Amsterdam
La vallée / Bruxelles
· 2019 · Isles of Games / Reykjavik — Talk: Play with my Cadaver, yes I studied fine arts
· 2018 · Nordic Games / Malmö — Exhibits: Cadavre
· 2016 · Centre Pompidou / Paris — Festival Hors Piste / Exhibits: No (Machinima Film)
· 2016 · Musée d'art et d'histoire / Saint Denis — Exhibition Partir, un jour / Exhibits: Partir, VR experience
· 2016 · MUDAM / Luxembourg — Exhibition S’inventer autrement / Exhibits: Your Body In A Box, VR experience
· 2014 · Wanderlust / Paris — Selection “Les Inrocks Lab” / Exhibits: Jupiter’s Inside, 3D film
- Trois Couleurs — Interview
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NME
— Interview & review about Player Non Player
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Le monde
— Interview about Player Non Player
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Usbek et Rica
— Interview about Player Non Player
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RTBF
— Interview about Player Non Player
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Le parisien
— About Player Non Player
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Telerama
— About Player Non Player
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Jack Canaplus
— About Player Non Player
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RTBF
— About Player Non Player
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Marie Claire
— About Player Non Player
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Nova
— About Player Non Player
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Radio France
— About Player Non Player
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Numero.com
— About Player Non Player
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Lemagjeuxhightech.com
— About Player Non Player
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Coupleofgamer.com
— About Player Non Player
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Actualitesjeuxvideo.fr
— About Player Non Player
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Tsugi
— About playtest tour
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Trois Couleurs
— About Trouble music clip
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Les Inrocks
— About Trouble music clip
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Feather-mag
— About Trouble music clip
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ID Vice
— About Trouble music clip
Jonathan Coryn all rights reserved ©
Contact for general inquiries: jonathan@corjn.com
Contact for game support: dev.corjn@gmail.com
ABOUT
Jonathan Coryn is an artist and video game creator based in Paris, France.
Usually working as a solo developer, his technical and artistic skills were highlighted in his game, Player Non Player, which won the first prize at the Amaze festival in 2023.
With the desire to create meaningful ludonarrative and playful experiences, he stages troubled and ragdoll-like bodies in desolate, melancholic settings. Rooted in sensitivity and intimacy, these characters are designed as game mechanics that underscore themes of grief, denial, love, sexual and gender identity.
CONTACT
General inquiries:
jonathan@corjn.com
Games support: dev.corjn@gmail.com
An e
scape horror game where your boyfriend is sick and slowly turns into a monster. The only way to prevent it is to monitor him.
My Boyfriend died in the Backroom is a game mostly made during an art and digital residency at "l'Abri Genève" in Switzerland. The game will be released for free, more soon.